E-learning, in its many and varied forms, is suitable for any learning activity which does not have to be conducted face-to-face.
I went on to explain what the circumstances would be in which a face-to-face solution would be needed, but I probably didn't go far enough to satisfy most learning professionals. The reason is that you can't generalise about e-learning because it comes in so many forms. Computers and networks provide so many opportunities to enhance learning in the workplace, but the opportunities are dependent on the use you are making of these tools. So, here's a more specific response to the question, categorised by type of e-learning:
Type of e-learning
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Some possible applications
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Interactive self-study tutorials
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Short lessons which help the learner to acquire knowledge against specific objectives, typically as a precursor to using this knowledge to perform tasks in the workplace or to engage in other, more practical, learning activities such as workshops.
Tutorials which develop problem-solving and decision-making skills, using case studies, scenarios and other forms of interactivity.
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Live online events using web conferencing tools
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Formal instructional sessions, similar to those conducted in a physical classroom.
As a component in a formal blended solution, e.g. to introduce a new course, to explore key topics, to review progress.
As an informal developmental activity, e.g. webinars including presentations and discussions.
As a tool to allow groups of learners to collaborate on projects and assignments.
As a means for learners to present the outcomes of projects and assignments.
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Games and simulations
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As a form of guided discovery learning, allowing learners to gain insights into problem-solving and decision-making principles, e.g. project management, business strategy, marketing.
As a way for learners to explore complex principles and processes, e.g. economics, physics.
As a safe way for learners to practise complex psychomotor skills, e.g. driving a car, flying a plane.
In a multi-player context, as a life-like and immersive way for learners to practise collaborative tasks such as handling emergencies.
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Digital online content, including web articles, videos, screencasts, podcasts, slide shows
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Performance support material for access on-demand.
As a component in a formal blended solution, e.g. to stimulate a discussion or in preparation for a workshop.
As a developmental activity initiated by the learner.
As an output of learning activities carried out by learners working individually or in groups.
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Social media tools, including forums, wikis, blogs, social networks
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To facilitate group collaboration within a formal blended solution.
As performance support tools, i.e. making it easier to seek out and provide expertise.
As tools for sharing best practice, links and information.
As tools for problem-solving and reflection.
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E-assessments
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To check knowledge, understanding and, to a more limited extent, problem-solving and decision-making skills, against specific objectives. Of limited reliability when the assessment takes place immediately after the delivery of learning content. E-assessments are not capable of assessing all types of learning objectives.
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If I've missed anything important, please let me know.
Clive, you have covered all of the bases for e-learning types. In addition to the categories you provided, a combination of the tools can also aid in student learning. For example, I use web conferencing tools (such as Adobe Connect) to create digital content in the form of online lectures. These lectures are recorded and simulate a classroom environment. The video function offers students the option to continually revisit the lecture at their leisure.
ReplyDeleteMarvelous work.Just wanted to drop a comment and say I am new to your blog and really like what I am reading.
ReplyDeleteClive, I think your definition is succinct, you give one line to performance support material, but I think that of all the things eLearning can be used for, this is arguably the most important. Why? Because it's something that eLearning really excels at. This is not eLearning attempting to reproduce a classroom experience, or being a second best choice. Getting the right information to the right hands (often via mobile devices) is something that eLearning does best.
ReplyDeleteAlso - and this is important - performance support is not just about learning, but about getting information to the right people for immediate use, whether they learn it or not. Perhaps 'elearning' as a term doesn't quite cover this?
Excellent post, Clive. It just goes to show the breadth of techniques that can be classified as e-learning. Personally I think e-learning works best as a supplement to other learning material instead of a complete replacement for it (e.g. webinars). Supplementary material encourages a user to view problems from a different perspective, which can really help the learning process in my opinion.
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